One of my favorite games from my high school years, Pocket Tanks is as simple a concept as they come: you have a tank, your opponent has a tank, and you take turns trying to blow each other up in order to score points. I remember wasting hours on this game back in school (yes, including college) whenever friends and I were tired of homework or just didn't want to pay attention in class.
Tanks is one of those games that anyone can play, and that's a major part of appeal. I taught my girlfriend how to play it one night last week and now every time we get together we always have at least a best-of-three match. In a small way, one could compare it to Texas Hold'Em: five minutes to learn, but months to master (no, I was not going to say a "lifetime").
The game starts by entering names and choosing difficulty of the computer, if you're playing by yourself. You then move to the "Weapon Shop:"
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When the game starts, it provides you with a random layout of land. It can be a relatively flat plain, two hills with a valley between the two tanks, or a cliff-like format with one tank on a significantly higher plane than the other. Although it may not seem it at first, the layout actually can play a large role. If the wind is turned on (under the "Options" menu at the main screen), it will drastically affect aiming and power. In fact, under the options menu, you can change the size of the explosion, the randomness of the wind, the wind speed, even select a partiuclar land layout you favor (or randomize that as well).
This is where the game deepens. Developer Blitwise provides so many ways to customize the game that you can literally play it for hours and never play the same game twice. This is especially true if you purchase the Deluxe or Collector's Edition of the game, which come packed with 60 weapons or 190 weapons, respectively. All these armaments provide for endless combinations and perferences. Want to play defense? Grab a few Dirt Slingers or Dirtballs to force your opponent to blow themselves out of the earth and forfeit points. Feeling daring? Draft a few hail storms, napalms, or fission bombs, get your opponent in a hole, then fling those bad boys at 'em. It takes a few turn to set it up, but when you hit, it usually nets you 100+ points. High wind in the game? Pick imprecise weapons (like the Spider, Zapper, or Cruiser) that hit a large area of land to insure points when they will be hard to come by.
Pocket Tanks is an incredibly easy game to learn, but that does not mean it is not fun. I constantly find myself opening it up and then realizing I've been playing it for two hours. It never gets old.
And isn't that what we want from games anyway?
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Grade: 9/10
Pocket Tanks is rated "E," and is for the PC & Mac. It can be downloaded at the following links:
Shareware version
Deluxe Edition
Collector's Edition
Yes, this is indeed an old favorite! I still enjoy playing it from time to time, though when playing against the CPU, I have to set the weapons draft to "random," as the computer can be defeated before the game even starts (not a very shrewd drafter, that CPU). Anyway, thanks for the stellar review!
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